Abstract

The depth-based 3D system is considered a strong candidate of the second-generation 3D-TV, preceded by the stereoscopic 3D-TV. The data formats involve one or several pairs of coupled texture images and depth maps, often known as image-plus-depth (2D + Z), multi-view video plus depth (MVD), and layered depth video (LDV). With the depth information, novel views at arbitrary viewpoints can be synthesized with a depth-image-based rendering (DIBR) technique. In such a way, the depth-based 3D-TV system can provide stereoscopic pairs with an adjustable baseline or multiple views for autostereoscopic displays. This chapter overviews key technologies involved in this depth-based 3D-TV system, including content generation, data compression and transmission, 3D visualization, and quality evaluation. We will also present some challenges that hamper the commercialization of the depth-based 3D video broadcast. Finally, some international research cooperation and standardization efforts are briefly discussed as well.

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