Abstract

We present a new algorithm for finding minimum-link rectilinear paths among h rectilinear obstacles with a total of n vertices in the plane. After the plane is triangulated, for any point s, our algorithm builds an O(n)-size data structure in \(O(n+h\log h)\) time, such that given any query point t, we can compute a minimum-link rectilinear path from s to t in \(O(\log n+k)\) time, where k is the number of edges of the path, and the query time is \(O(\log n)\) if we only want to know the value k. The previously best algorithm solves the problem in \(O(n\log n)\) time.

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