Abstract

In this paper we address the design and implementation of a generic terminal architecture for videoconferencing based on the principle of programmable protocol stacks. In this architecture, there exist two types of software components. A first type are the multimedia engines, which are responsible for handling the multimedia stream (execution layer). Secondly, the managing components handle the multimedia engines' lifecycles and provide a set of network- and codec-independent CORBA-IDL interfaces which make building the desired protocol stack straightforward (middleware based control layer). As a result, the developed platform can be easily integrated in existing multimedia control frameworks such as the TINA architecture or the H.323 terminal framework.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.