Abstract
This study aims to investigate digital game addiction of high school students according to gender and regular sport participation. For this 398 high school students who were randomly chosen voluntarily participated in the study. In addition to personal information from the Turkish version of Lemmens and colleagues’a game addiction scale was used as a data gathering tool. The Turkish adaptation of the scale was done by Aylin Yalcın Irmak and Semra Erdogan in 2015. The Turkish version of the scale consists of one factor and seven items anchored with a five Likert type scale. In the evaluation of the data linear regression was used. The findings of this study revealed that there was a positive relationship between gender and digital game addiction
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