Abstract

PurposeThe main objective of this research was to combine the integration between two fields of knowledge – future-oriented technology analysis (FTA) and games. This study aims to capture the stakeholders’ actions and decision-making in a procedural, interactive and collaborative way to find a vision of the future.Design/methodology/approachThe framework was designed from a literature review on the related research topics, exploring elements and methods, also how we brought the two fields together. The framework was structured in four steps: exploring – deciding – matching – evaluating. For each phase, deep reflections were described to understand the current situation, identify essential future issues and provide recommendations for action.FindingsOne attractive aspect of the FTA-games is the characteristics of each field but combined made it possible to evaluate future developments and trends. The elements present in games can boost FTA activities through interaction, engagement, experiences, collaboration and motivation, among other elements. Systematically, we seek to ensure traceability by identifying challenges, solutions, execution and results achieved and using tools and elements that make prospecting practical.Originality/valueThis article systematizes the connection between two fields in the form of a framework. At each stage of the framework, participants and strategists are challenged to seek solutions to future challenges, allowing these participants to engage in a common cause and make actions tangible. Game elements can be shaped to explore new avenues in FTA activities, as they are used in games in specific subject domains. These fields tend to be fragmented and are not integrated.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call