Abstract

Analysis and modelling of human-machine systems during the early phases of development are discussed in this paper. Analysis and simulation of a comprehensive discrete event behavioral model and a component model, including both human and machine parts, are emphasized. A model language called behavior graphs is described and its characteristics are discussed. Organizational aspects in a Command, Control, Communication and Information system for fast patrol boats are discussed as an example on how the modelling and simulation approach can be employed in a complex human-machine system development. The advantages and problems with employing such an approach are outlined.

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