Abstract
Based on the morphological information obtained from 2D slice images of real porous media, an improved simulated annealing algorithm (SAA) was proposed to reconstruct 3D large-scale porous media, which are intractable to handle for conventional SAA. Three different statistical functions were introduced to characterize the morphological information of real sandstone, including the one-point probability function, the two-point probability function and the lineal-path function. By changing the update method of the two-point probability function and the lineal-path function, i.e., using incremental calculation instead of conventional global calculation, the efficiency of reconstructing 3D large-scale porous media was greatly improved. Besides, in the later stage of reconstruction that the basic structure of porous media had been formed, the pixel selection algorithm was performed to speed up the reconstruction process. To evaluate the accuracy of the improved SAA, the similarity between the 3D reconstructed volume and the reference image of prototype sandstone was examined. The results showed good agreement between the reconstructed model and the references. The efficiency of the improved SAA was verified by comparison with the conventional SAA, the results of which indicated that the improved SAA can significantly shorten the reconstruction time of 3D large-scale porous media.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.