Abstract

In the future, video-streaming systems will have to support adaptation over an extremely large range of display requirements (e.g., 90×60 to 1920×1080). This paper presents the architectural trade-offs of bandwidth efficiency, computational cost, and storage cost to support fine-grained multiresolution video over a large set of resolutions. While several techniques have been proposed, they have focused mainly on limited spatial resolution adaptation. In this paper, we examine the ability of current techniques to support wide-range spatial resolution adaptation. Based upon experiments with real video, we propose an architecture that can support wide-range adaptation efficiently. Our results indicate that multiple encodings with limited spatial adaptation from each encoding provide good trade-offs between efficient coding and the ability to adapt the stream to various resolutions.

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