Abstract

Explicit simulation is an extensively tool used by automotive designer both for car-performance analysis in standard operating condition and both in drive-simulator, whom exploits the computational ability of this codes to operate in real-time. The computational capability of these simulation tools however implies a reduced set of information available in simulation results. Regards automotive sector, with a particular focus on suspension system, the confined number of information in structural terms (states of solicitation on components and constraint) can be a strong limitation in their massive use. In this context, the objective of this activity is to propose a calculation method, as simple as accurate, that foresees to characterize the suspension by an implicit multibody model, and then using the information already available in explicit multibody model (wheel motion and external forces at the contact patch) allows estimating whichever force in all points of the suspension. The results obtained with the proposed method were compared with those outcoming from ADAMS/Car supplying in all cases, good results.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.