Abstract

A cognitive architecture of virtual agents is established. A motivation model is established based on psychological theory, and four motivations are considered in it. Six emotions in OCC model are taken into account in an emotion model. A fuzzy inference system, emotion transformation mechanism and emotion decay mechanism are used to calculate emotion intensities. The impact of mood on emotion is considered in emotion transformation mechanism. Emotion filtering, a mood model are presented at last. The experiment showed that the emotion model could drive a virtual agent to be more believable and more interesting.

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