Abstract

In recent years, mobile devices have become widespread and refined, and they have offered increased convenience in human life. For these reasons, a variety of embedded systems have been designed. Therefore, improving methods for developing of embedded software systematically has become an important issue. Platform-based design is one example of an embedded-system design method that can reduce the design cost via improving a design’s abstraction level. However, platform-based design lacks precise definitions for platforms and design processes. This paper provides an approach that combines the aspects and platform-based design methods for developing embedded software. The approach is built on platform-based design methodology and uses the separating of concerns (SoC) concept to define the aspects and to reduce the crosscutting concerns in embedded system modeling. For aspect issues, we use the extended UML notation with aspects to describe both the static structure and the dynamic structure of the embedded system. We used an example of a digital photo frame system to demonstrate our approach.

Highlights

  • With advances in technology, many scientific and technological products such as smart phones, home DVD players, automobile peripherals and computer peripherals evolved from single-chip microprocessors to operating systems containing a small processor [1]

  • The approach is built on platform-based design methodology and uses the separating of concerns (SoC) concept to define the aspects and to reduce the crosscutting concerns in embedded system modeling

  • This paper focuses on the combination of aspect-oriented design and platform-based design, and this methodology is used to construct a digital photo frame

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Summary

Introduction

Many scientific and technological products such as smart phones, home DVD players, automobile peripherals and computer peripherals evolved from single-chip microprocessors to operating systems containing a small processor [1] Because of their potential for improving the convenience of modern life, embedded systems are constantly being developed to meet their strong demand by society. The abstract levels of system development reduced errors and improved the design’s reusability It reduced the time-to-market for embedded systems and reduced design costs. This paper focuses on the combination of aspect-oriented design and platform-based design, and this methodology is used to construct a digital photo frame.

Embedded System Development and Process
Aspect-Oriented Design in Embedded System
An Aspect-Oriented Platform-Based Design for Embedded System Development
Aspect-Oriented Modeling
Requirements of the Digital Photo Frame System
Display the message after the transfer is complete
Function Description and Communication Definition with Aspects
Mapping and System Deployment
System Implementation
System Development Environment
Conclusions

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