Abstract

An efficient unstructured quadrilateral-dominated surface mesh generation algorithm is presented to generate high-quality surface elements for arbitrary geometry with tiny features or crack defects. For complex entities with proximity features, a novel type of meshing template has been proposed to solve the problem of entity boundary fitting of the outside-in grid-based method. The algorithm also works for regions with proximity features, as well as for arbitrary geometry with one or multiple cracks. The procedure incorporates aspects of well-known meshing techniques, but includes some original and efficient processes. The refinement field is constructed according to mesh size, boundary curvature, surface curvature and other geometry features. In order to effectively generate the core mesh, a fast intersection algorithm between topological elements and the solid boundary is established, which improves the efficiency of intersection calculation. The geometry-based techniques are employed for boundary matching of the core mesh. The method has been successfully employed in conjunction with the dual interpolation boundary face method (DiBFM). Several realistic geometries with cracks or proximity features are applied to demonstrate the accuracy and validity of the proposed approach.

Full Text
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