Abstract

Abstract The physical optics and shooting and bouncing rays method are combined to rapidly compute the electromagnetic (EM) scattering from electrically large three- dimensional targets on a dielectric rough surface. To avoid modeling the rough surface of infinite extent, image theory is first used to account for the EM interactions between the target and the infinite planar surface. Next, the dielectric rough surface is accounted for by multiplying the Fresnel reflection coefficient with a roughness coefficient. In this way, only the target needs to be modeled. Thus, the proposed method can reduce significantly the computational costs and achieve a reasonable accuracy for the composite scattering problem, such as a ship-sea model.

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