Abstract

Human motion retrieval and analysis is a useful means of activity recognition to 3D human bodies. An efficient method is proposed to estimate human motion by using symmetric joint points and limb features of various limb parts based on regression task. We primarily obtain the 3D coordinates of symmetric joint points based on the located waist and hip points. By introducing three critical feature points on torso and symmetric joint points’ matching on motion video sequences, the 3D coordinates of symmetric joint points and its asymmetric limb features will not be affected by shading and interference of limb on different postures. With the asymmetric limb features of various human parts, a dynamic regulated Fuzzy neural network (DRFNN) is proposed to estimate human motion for different asymmetric postures using learning algorithm of network parameters and weights. Finally, human sequential actions corresponding to different asymmetric postures are presented according to the best retrieval results by DRFNN based on 3D human action database. Experiments show that compared with the traditional adaptive self-organizing fuzzy neural network (SOFNN) model, the proposed algorithm has higher estimation accuracy and better presentation results compared with the existing human motion analysis algorithms.

Highlights

  • With the rapid development of artificial intelligence and computer technology, human beings look forward to obtaining and dealing with more information about themselves, such as ergonomics, human limb motion, virtual reality, etc

  • We introduce limb features and propose a dynamic regulated Fuzzy neural network (DRFNN) to retrieve and analyze human motion for different postures based on regression task

  • The estimation on 3D coordinates of human joints is divided into three parts: Firstly, the joint points are defined based on biological structure of symmetric human body and connection mode of different human parts

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Summary

Introduction

With the rapid development of artificial intelligence and computer technology, human beings look forward to obtaining and dealing with more information about themselves, such as ergonomics, human limb motion, virtual reality, etc. Ren et al [14] proposed a video-based human data retrieval approach, and convolutional neural network is applied for extracting motion feature. We introduce limb features and propose a dynamic regulated Fuzzy neural network (DRFNN) to retrieve and analyze human motion for different postures based on regression task.

The Extraction of Human Limb Features
Human Skeleton Model and Divided Limb Part
Location on Skeleton Feature Points on Symmetric Target Human Body
Estimation on 3D Coordinates of Human Skeleton FEATURE points
Human Motion Model Estimation for Different Postures
The Proposed Dynamic Regulated Fuzzy Neural Network
System Errors
Deviation of Neurons
Criteria of Fuzzy-Rule Modification
Criteria of Fuzzy-Rule Pruning
Criteria of Fuzzy-Rule Supplementation
The Adjustment of Network Weights
The running Process of Network
Datasets
Comparison of the Results between DRFNN and SOFNN
Comparison of the Motion Retrieval and Analysis on Different Human Postures

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