Abstract

Cyber-physical systems (CPSs) have greatly contributed to many applications. A CPS is capable of integrating physical and computational capabilities to interact with individuals through various new modalities. However, there is a need for such a paradigm to focus on the human central nervous system to provide faster data access. This paper introduces the CPS paradigm that consists of CPS enabled human brain monitoring (CPS-HBM) and efficient data-balancing for CPS (EDB-CPS). The CPS-HBM provides architectural support to make an efficient and secure transfer and storage of the sensed data over fog cloud computing. The CPS-HBM consists of four components: physical domain and data processing (PDDP), brain sensor network (BSN), Service-oriented architecture (SOA), and data management domain (DMD). The EDB-CPS module aims to balance data flow for obtaining better throughput and lower hop-to-hop delay. The EDB-CPS accomplishes the goal by employing three processes: A node advertisement (NA), A node selection and recruitment (NSR), and optimal distance determination with mid-point (ODDMP). The processes of the EDB-CPS are performed on the PDDP of the CPS-HBM module. Thus, to determine the validity of EDB-CPS, the paradigm was programmed with C++ and implemented on a network simulator-3 (NS3). Finally, the performance of the proposed EDB-CPS was compared with state-of-the-art methods in terms of hop-to-hop delay and throughput. The proposed EDB-CPS produced better throughput between 443.2–445.2 KB/s and 0.05–0.078 ms hop-to-hop delay.

Highlights

  • The virtual world and the physical world are merging, and this is called cyberspace

  • Upon receipt of ∆d messages, the actuator regenerates each bk1,i + bk2,i, which can be calculated by an equation

  • The results demonstrate that the proposed system yields an approximately 443.2 kb/s throughput, while StreamLAB, IA-Cyber-physical systems (CPSs), and base station (BS)-MIC obtained throughputs of 434.2 kb/s, 432.3 kb/s 429.3 kb/s, respectively

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Summary

Introduction

The virtual world and the physical world are merging, and this is called cyberspace. When cyber and physical world are merging, and this is called Cyber-Physical systems [1]. Even though this system can be very useful in real-time projects, its adoption has been delayed because of the mismatch between the abstraction and properties of the physical process [10,11,12] It is currently being used for several applications, for example, handling the electric power transmission grid in which, by reviewing coordinate controls and system sensors on distributed energy resources and cyber coordinates, it detects and reacts to faults. Mobile nodes can detect information over a large area and send it back to a base station for analysis It solves the resource limitation problem in static models and improves efficiency. It is expensive and time-consuming to develop practical applications for mobile nodes, which discourages its development [23]

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