Abstract
This paper describes the design, implementation and use of an effective web-based software visualization environment for use within a computer science curriculum. Initial design issues focused on providing an environment tightly integrated with other learning resources and carefully considered the needs of the target population. The first example system built in the Internet Software Visualization Laboratory is currently being used on a Master's level programming course, though the generic architecture is able to present a range of visualizations for a number of languages. Our work has led us to devise 11 design principles for effective web-based software visualization which cover teaching requirements, sustainability, ease of use and remoteness.
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