Abstract
This paper presents an effective stochastic algorithm that embeds a large neighborhood decomposition technique into a variable neighborhood search for solving the permutation flow-shop scheduling problem. The algorithm first constructs a permutation as a seed using a recursive application of the extended two-machine problem. In this method, the jobs are recursively decomposed into two separate groups, and, for each group, an optimal permutation is calculated based on the extended two-machine problem. Then the overall permutation, which is obtained by integrating the sub-solutions, is improved through the application of a variable neighborhood search technique. The same as the first technique, this one is also based on the decomposition paradigm and can find an optimal arrangement for a subset of jobs. In the employed large neighborhood search, the concept of the critical path has been used to help the decomposition process avoid unfruitful computation and arrange only promising contiguous parts of the permutation. In this fashion, the algorithm leaves those parts of the permutation which already have high-quality arrangements and concentrates on modifying other parts. The results of computational experiments on the benchmark instances indicate the procedure works effectively, demonstrating that solutions, in a very short distance of the best-known solutions, are calculated within seconds on a typical personal computer. In terms of the required running time to reach a high-quality solution, the procedure outperforms some well-known metaheuristic algorithms in the literature.
Highlights
The endeavor of developing a suitable neighborhood scheme is a key factor in the success of any local search algorithm
The reason is that the critical role the size of the neighborhood plays in striking a balance between the effectiveness and computational time [1,2]. For striking such a balance in solving the permutation flow-shop scheduling problem, this paper presents a two-level decomposition-based, variable neighborhood search stochastic algorithm that embeds a large neighborhood scheme into a small one
The author has not provided any reference to Johnson’s paper but has mentioned that the rationale behind the development of the procedure is to minimize the makespan based on the notion of the lower bound of the single machine problem, which is obtained by the head time plus its total processing times plus its tail time
Summary
The endeavor of developing a suitable neighborhood scheme is a key factor in the success of any local search algorithm. The reason is that the critical role the size of the neighborhood plays in striking a balance between the effectiveness and computational time [1,2] For striking such a balance in solving the permutation flow-shop scheduling problem, this paper presents a two-level decomposition-based, variable neighborhood search stochastic algorithm that embeds a large neighborhood scheme into a small one. The employed large neighborhood search, the same as the engaged construction method, is based on decomposition, it performs decomposition in an iterative manner, and not recursively This iterative decomposition technique starts with the top k jobs in the permutation and ends with the k bottom jobs, ignoring any unfruitful contiguous parts in the middle.
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