Abstract
With the evolution of mobile devices, Augmented Reality has proved its potential in producing interesting and interactable AR environments in multiple areas. Augmented reality (AR) is an emerging technology where the perceptivity of the user is strengthened by the seamless blending of a real environment with digital virtual objects coexisting in the same physical space. It offers a canvas to imagine new methods of learning and new ways of collaborating with others beyond the frame of the screen. In education and training, AR has proved to have the potential to make learning a reality. AR has been enhanced to mixed reality since the use of Hololens which provides a mixed world to a user, where the advanced spatial mapping is used to anchor digital artifacts in physical space. The goal of this project is to develop an AR application for HoloLens using Unity game engine and Visual Studio based on engineering concepts that will provide students with eye-catching visualizations by rendering holograms for data structures, data mining and engineering chemistry so that they would learn the subjects thoroughly. MR will change how educational institutions outlook learning by delivering learning experiences that no longer depend on lectures to teach concepts or the idea of earning a degree in the course of persons’ lifelong career. It will help those students to develop interests in the subjects who prefer skipping the difficult topics.
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More From: International Journal of Innovative Technology and Exploring Engineering
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