Abstract

We are interested in building structured overlap-ping grids for geometries defined by Computer-Aided-Design (CAD) packages. Geometric information defining the boundary surfaces of a computation domain is often provided in the form of a collection of possibly hundreds of trimmed patches. The first step in building an overlapping volume grid on such a geometry is to build overlapping surface grids. A surface grid is typically built using hyperbolic grid generation; starting from a curve on the surface, a grid is grown by marching over the surface. A given hyperbolic grid will typically cover many of the underlying CAD surface patches. The fundamental operation needed for building surface grids is that of projecting a point in space onto the closest point on the CAD surface. We describe a fast and robust algorithm for performing this projection which makes use of a fairly coarse global triangulation of the CAD geometry. Before the global triangulation is constructed the connectivity of the model is determined by an edge-matching algorithm which corrects for gaps and overlaps between neighbouring patches.

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