Abstract

This paper presents an algorithm for a player to improve his performance by adapting optimally over his non-optimally playing opponent in discrete-time differential games. The algorithm first estimates the opponent's actual strategies and then constructs an adaptive strategy for the player. The adaptive strategy is periodically updated according to the opponent's behavior using the neighboring optimal closed-loop solution technique. An example is given which demonstrates the superiority of this algorithm over the conventional one which assumes that the opponent plays optimally.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.