Abstract

Poznan Supercomputing and Networking Center (PSNC) developed an ambisonic installation and workflow as part of audio-visual 8K VR 360° immersive media experiments. This work aimed to investigate the quality of performance of the PSNC setup through both subjective tests as well as simulations providing objective parameters of interaural characteristics in a real-life scenario of PSNC studio. For the objective part, an algorithm for angle estimation has been proposed and computations were performed.

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