Abstract

This paper presents a set of algorithms for creating realistic three-dimensional (3D) models of asphalt mixtures based on its composition. The process begins by measuring the shape of the aggregates in the asphalt mixture. Using these measurements, an algorithm creates 3D volumes that approximate the size and shape of the aggregates. These volumes are then added to a virtual mixer in the same proportions as the aggregates in the real mixture and are pressed together until the air void content of the 3D model matches that of the real asphalt. This results in realistic models of aggregate skeletons in the asphalt mixture. Next, sections are taken from the aggregate skeletons and a mortar mixture, made up of bitumen, filler and fine aggregates, is applied to the sections. Geometrical rules are used to determine which areas of the sections are covered in mortar and which are air voids. The validation of virtual aggregates and air voids has demonstrated good correlations with actual ones. The resulting models are highly realistic and can be used to predict the mechanical or physical properties of asphalt mixtures in future studies.

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