Abstract

Through ray tracing simulation on three-dimensional (3D) urban environments, we characterize air-to-ground (A2G) channels for 5G and beyond wireless communications. In this study, we review four types of elevation angle-dependent probability of line-of-sight (LoS) expressions according to building distribution types. With channel characterization data extracted from the ray tracing (RT) simulation, LoS probability versus elevation angle agrees better with the elevation angle-dependent probability expressions of LoS that assumes the buildings are randomly distributed. Furthermore, we provide a more accurate LoS probability expression that enables better curve-fitting for the LoS probability data obtained from RT simulations. In addition, the A2G channel parameters such as LoS and non-line-of-sight (NLoS) channel path loss exponents (PLEs) and the shadow fading with UAV altitudes are obtained in four typical and realistic urban environments. The LoS PLEs increase slowly with the height of the UAV, while the NLoS one decreases significantly with the increase of the UAV height.

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