Abstract

For athletes who are eager for success, it is difficult to obtain their own movement data due to field equipment, artificial errors, and other factors, which means that they cannot get professional movement guidance and posture correction from sports coaches, which is a disastrous problem. To solve this big problem, combined with the latest research results of deep learning in the field of computer technology, based on the related technology of human posture recognition, this paper uses convolution neural network and video processing technology to create an auxiliary evaluation system of sports movements, which can obtain accurate data and help people interact with each other, so as to help athletes better understand their body posture and movement data. The research results show that: (1) using OpenPose open-source library for pose recognition, joint angle data can be obtained through joint coordinates, and the key points of video human posture can be identified and calculated for easy analysis. (2) The movements of the human body in the video are evaluated. In this way, it is judged whether the action amplitude of the detected target conforms to the standard action data. (3) According to the standard motion database created in this paper, a formal motion auxiliary evaluation system is established; compared with the standard action, the smaller the Euclidean distance is, the more standard it is. The action with an Euclidean distance of 4.79583 is the best action of the tested person. (4) The efficiency of traditional methods is very low, and the correct recognition rate of the method based on BP neural network can be as high as 96.4%; the correct recognition rate of the attitude recognition method based on this paper can be as high as 98.7%, which is 2.3% higher than the previous method. Therefore, the method in this paper has great advantages. The research results of the sports action assistant evaluation system in this paper are good, which effectively solves the difficult problems that plague athletes and can be considered to have achieved certain success; the follow-up system test and operation work need further optimization and research by researchers.

Highlights

  • E action with an Euclidean distance of 4.79583 is the best action of the tested person. (4) e efficiency of traditional methods is very low, and the correct recognition rate of the method based on BP neural network can be as high as 96.4%; the correct recognition rate of the attitude recognition method based on this paper can be as high as 98.7%, which is 2.3% higher than the previous method. erefore, the method in this paper has great advantages. e research results of the sports action assistant evaluation system in this paper are good, which effectively solves the difficult problems that plague athletes and can be considered to have achieved certain success; the follow-up system test and operation work need further optimization and research by researchers

  • Traditional sports training is faced with some difficult problems, such as venue, equipment, professionals, and difficulty in recording, which are limiting the development of athletes’ sports quality. erefore, designing an auxiliary evaluation system that can observe and identify athletes’ body posture and can carry out professional movements according to these athletes’ body posture data can help athletes train freely anytime, anywhere, and every moment to the maximum extent and record real and effective real-time records

  • The cooperation between sports and computer cutting-edge technology contributes to the intelligence of sports. e article refers to a large number of computer technology journals and sportsrelated research results, which provides a solid theoretical basis and scientific data support for this article

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Summary

Introduction

Traditional sports training is faced with some difficult problems, such as venue, equipment, professionals, and difficulty in recording, which are limiting the development of athletes’ sports quality. erefore, designing an auxiliary evaluation system that can observe and identify athletes’ body posture and can carry out professional movements according to these athletes’ body posture data can help athletes train freely anytime, anywhere, and every moment to the maximum extent and record real and effective real-time records. Erefore, designing an auxiliary evaluation system that can observe and identify athletes’ body posture and can carry out professional movements according to these athletes’ body posture data can help athletes train freely anytime, anywhere, and every moment to the maximum extent and record real and effective real-time records. In this way, the cooperation between sports and computer cutting-edge technology contributes to the intelligence of sports. Reference [8] proposes a 3D convolution neural network fusing temporal and spatial motion information for human behavior recognition in video. Reference [15] proposes a human motion attitude recognition model based on Hu moment invariants and an optimized support vector machine

Overview of Convolution
Feature Extraction
Human Posture Recognition Technology
Computer Video Processing Technology
Motion-Aided Evaluation System Based on Attitude Recognition
OpenPose Attitude Recognition
Background update
Application of Motion Evaluation Method
Experimental Analysis
Test of Sports Action Auxiliary Evaluation System
Experimental Result Data
Full Text
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