Abstract

AbstractThis article describes the design and evaluation of AIBOStory - a novel, remote interactive story telling system that allows users to create and share common stories through an integrated, autonomous robot companion acting as a social mediator between two remotely located people. The behaviour of the robot was inspired by dog behaviour, including a simple computational memory model. AIBOStory has been designed to work alongside online video communication software and aims to enrich remote communication experiences over the internet. An initial pilot study evaluated the proposed system’s use and acceptance by the users. Five pairs of participants were exposed to the system, with the robot acting as a social mediator, and the results suggested an overall positive acceptance response. The main study involved long-term interactions of 20 participants using AIBOStory in order to study their preferences between two modes: using the game enhanced with an autonomous robot and a non-robot mode which did not use the robot. Instruments used in this study include multiple questionnaires from different communication sessions, demographic forms and logged data from the robots and the system. The data was analysed using quantitative and qualitative techniques to measure user preference and human-robot interaction. The statistical analysis suggests user preferences towards the robot mode.

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