Abstract

A cooperative multi-agent model is proposed for simulating distributed negotiation for military and government applications. This model uses the condition-event driven rule based system as the basis for representing knowledge. In this model, the updates and revision of beliefs of agents corresponds to modifying the knowledge base. These agents are reactive and respond to stimulus from the environment in which they are embedded. The distributed agent-based software architecture will enable us to realise human behaviour model environment and computer-generated forces (or computer-generated actor) architectures.

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