Abstract
To increase the efficiency of aircraft development, a simulation has been planned-out to test wing-shape in a virtual environment. The simulation tests the efficiency of swept wings, which are angled towards the tail of an airplane, or the efficiency of forward swept wings, angled towards the nose of the airplane. The simulation involves parameters to mimic real-world effects on virtual aircraft designs. Such simulations have been used by Boeing to replace the wind tunnel, saving time, money, and lives. In the future, such simulations may eliminate the hindrances of testing what wing types belong on what aircraft. Pour augmenter l'efficacite du developpement de l'aeronef, une simulation a ete concue pour tester les configurations d'aile dans un environnement virtuel. La simulation teste l'efficacite des ailes en fleche, qui sont inclinees vers la queue d'un avion, ou de l'efficacite des ailes en fleche vers l'avant, inclinee vers le nez de l'avion. La simulation imite les effets du monde reel sur un avion virtuel en utilisant plusieurs parametres. Ces simulations ont ete utilisees par Boeing pour remplacer la soufflerie, economisant du temps, de l'argent, et des vies. Dans l'avenir, ces simulations peuvent eliminer les obstacles de tester quels types d'ailes appartiennent a quel avion.
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