Abstract
In response to the unique challenges of Mixed Reality (MR) game development, we developed GAMR , an analytics tool specifically designed for MR games. GAMR aims to assist developers in identifying and resolving gameplay issues effectively. It features reconstructed gameplay sessions, heatmaps for data visualization, a comprehensive annotation system, and advanced tracking for hands, camera, input, and audio, providing in-depth insights for nuanced game analysis. To evaluate GAMR 's effectiveness, we conducted an experimental study with game development students across two game genres: action-adventure and first-person shooter (FPS). The participants used GAMR and provided feedback on its utility. The results showed a significant positive impact of GAMR in both genres, particularly in action-adventure games. This study demonstrates GAMR 's effectiveness in MR game development and suggests its potential to influence future MR game analytics, addressing the specific needs of developers in this evolving area.
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More From: Proceedings of the ACM on Human-Computer Interaction
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