Abstract

How can we institute good ethical practice in the games industry, safeguarding the welfare of players and employees alike? Inspired by the code of ethics drafted by the Ethical Games Initiative, this roundtable convenes industry regulators and leaders from Minecraft to Sesame Workshop to discuss these questions. They highlight the importance and difficulty of finding common ground in cultural diversity; the leverage in laws and regulations, positive aspirations, making a business case, and groundswell employee demands; and the need to align scalable systems with contextual player experiences and behavior.

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