Abstract

A research program to develop decision support for mobile Army commanders has resulted in a prototype interface. This interface was developed using principles of Cognitive Systems Engineering, and initial evaluations were very positive. This demonstration showcases recent design efforts to support re-planning during tactical operations, which are extremely demanding and critical for mission success. Unfortunately, these activities have received relatively little attention from the research community. The prototype interface has been designed to assist the commander in performing these activities. This interface highlights key elements of the battle plan (i.e., the intended course of events), the battle execution (i.e., the actual course of events as they unfold over time), and the differences between them.

Full Text
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