Abstract

In the current study, cultivation theory is used to examine associations among amount of time spent with television (including Netflix or other streaming services), video games, and YouTube and beliefs about masculine roles and norms within a diverse sample of 307 13- to 18-year-olds from the United States. Heavy users of television, video games, and YouTube outscored lighter users on endorsement of views of masculinity that favor emotional detachment, dominance, toughness, and/or avoidance of femininity among boys and girls in the sample. For boys only, heavy exposure to violence in favorite games also played a role.

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