Abstract

The sketch-and-project, as a general archetypal algorithm for solving linear systems, unifies a variety of randomized iterative methods such as the randomized Kaczmarz and randomized coordinate descent. However, since it aims to find a least-norm solution from a linear system, the randomized sparse Kaczmarz can not be included. This motivates us to propose a more general framework, called sketched Bregman projection (SBP) method, in which we are able to find solutions with certain structures from linear systems. To generalize the concept of adaptive sampling to the SBP method, we show how the progress, measured by Bregman distance, of single step depends directly on a sketched loss function. Theoretically, we provide detailed global convergence results for the SBP method with different adaptive sampling rules. At last, for the (sparse) Kaczmarz methods, a group of numerical simulations are tested, with which we verify that the methods utilizing sampling Kaczmarz–Motzkin rule demands the fewest computational costs to achieve a given error bound comparing to the corresponding methods with other sampling rules.

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