Abstract

Hypothetical adaptive walks (i. e., morphological transformation series gaining increasing relative fitness) were simulated through a computer‐generated domain for early vascular land plant morphologies to examine the relationship between the dynamics of adaptive walks and the topologies of fitness landscapes. A total of 15 hypothetical adaptive walks were simulated, assuming that relative fitness was based on performing one or more of four biological tasks: maximizing light interception, mechanical stability, and reproductive success, and minimizing total surface area. Morphologies occupying fitness peaks typically were similar to some early vascular land plant remains. The most stringent task (the minimization of total surface area) resulted in a few, comparatively small Y‐shaped morphologies. Based on the 15 walks, the number of fitness peaks increased and their heights decreased as the number of tasks simultaneously performed increased. These results (which are consistent with prior computer‐simulated walks treating light interception, mechanical stability, and reproductive success) suggest that the biological requirement to conserve water reduced the number of phenotypic options available to the earliest land plants, and that, once this adaptive hurtle was overcome, the simultaneous performance of two or more tasks, increased the number of phenotypic options with equivalent relative fitnesses that could be rapidly reached due to the comparatively small fitness differential between derived and ancestral morphologies.

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