Abstract

The graphical user interfaces of popular software are often inaccessible to people with severe motion impairments, who cannot use the traditional keyboard and mouse, and require an alternative input device. Reaching for buttons and selecting menu items, in particular, can be difficult for nonverbal individuals with quadriplegia, who control the mousepointer with head motion via a mouse-replacement system. This paper proposes interaction techniques that can be used with mouse-replacement systems and enable the creation of accessible graphical user interfaces. To illustrate these techniques, the paper presents an image editing application, named Camera Canvas, that uses a sliding toolbar as its universal menu controller. The parameters of the toolbar automatically adapt to the movement abilities of the specific user. Individuals with and without disabilities and of a variety of ages were observed using Camera Canvas. It was found that the developed techniques worked across many different movement abilities and experience levels. Then, it was investigated how such techniques could be used to “retrofit” existing Windows applications with new graphical user interfaces. A tool called Menu Controller was created that can automatically re-render the menus of some existing applications into adaptive sliding toolbars. Menu Controller enables users of mouse-replacement systems to select menu entries that were otherwise inaccessible to them.

Highlights

  • Worldwide, millions of individuals are affected by disorders or injuries that cause severe motion impairments [1].Their extreme motor impairments may have resulted from traffic accidents, battlefield injuries, brainstem strokes, cerebral palsy, and degenerative neurological diseases, such as muscular dystrophy (MD), multiple sclerosis (MS), or amyotrophic lateral sclerosis (ALS)

  • Menu Controller accomplishes this by harvesting existing menu items without the need to change any existing code in these applications, and by displaying them to the user in an external toolbar that is more accessible to people with motor impairments

  • The main initial challenge in developing Menu Controller was to find a method for harvesting menu items

Read more

Summary

Introduction

Millions of individuals are affected by disorders or injuries that cause severe motion impairments [1].Their extreme motor impairments may have resulted from traffic accidents, battlefield injuries, brainstem strokes, cerebral palsy, and degenerative neurological diseases, such as muscular dystrophy (MD), multiple sclerosis (MS), or amyotrophic lateral sclerosis (ALS). Millions of individuals are affected by disorders or injuries that cause severe motion impairments [1]. This paper describes an adaptive interface solution that enables users of mouse-replacement systems to access GUI buttons and menu items that were otherwise inaccessible or difficult to reach and select. The interface is able to first adapt itself to the abilities of the user by measuring the user’s actions during simple games. It allows the user himself or herself to adjust its layout while using it, to better suit the user’s specific needs. If some buttons are out of the user’s reach, the user can use the sliding toolbar to change the layout on the fly, bringing those buttons nearer to his or her convenient working area

Methods
Discussion
Conclusion
Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call