Abstract
Wormhole routing makes the communication latency insensitive of the network diameter and reduces the buffer size of each router. It has been widely adopted in many new generation distributed memory multiprocessor systems (DMMPs). The concept of virtual system is invented for deadlock-free routing design. Using a great deal of virtual channels is quite expensive to be implemented in practice and is not limitless. In this paper experimental results are given to evaluate the tradeoff between network congestion delay and throughput. Some results show that the congestion delay does not reduce visibly when the number of virtual channels is greater than that of internal channels by 2. A reasonable number of virtual channels can be derived from the results. A virtual networks system using only four virtual networks, two virtual channels in each direction, is presented. It shows that the minimum number of virtual networks to support a partially adaptive, minimal and deadlock free routing in k-ary n-cubes is just four. It uses only four virtual networks but can get a high degree of adaptiveness and high traffic capacity. Simulation results are presented to verify the performance.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.