Abstract
Virtual reality (VR) provides an immersive 360-degree viewing experience and has been widely used in many areas. However, the transmission of panoramic video usually places a large demand on bandwidth; thus, it is difficult to ensure a reliable quality of experience (QoE) under a limited bandwidth. In this paper, we propose a field-of-view (FoV) prediction methodology based on limited FoV feedback that can fuse the heat map and FoV information to generate a user view. The former is obtained through saliency detection, while the latter is extracted from some user perspectives randomly, and it contains the FoV information of all users. Then, we design a QoE-driven panoramic video streaming system with a client/server (C/S) architecture, in which the server performs rate adaptation based on the bandwidth and the predicted FoV. We then formulate it as a nonlinear integer programming (NLP) problem and propose an optimal algorithm that combines the Karush–Kuhn–Tucker (KKT) conditions with the branch-and-bound method to solve this problem. Finally, we evaluate our system in a simulation environment, and the results show that the system performs better than the baseline.
Highlights
Virtual reality (VR) technology has recently become increasingly important with the rise in demand for interactive applications
(2) We propose a multiuser viewport prediction method, which fuses the viewport of other users and saliency maps derived from the video sequence to obtain the FoV prediction results
We introduce the application scenario, our 360-degree video real-time streaming system with limited FoV feedback, which predicts the FoV of all users and allocates downlink wireless resources based on the prediction results to maximize the overall quality of experience (QoE)
Summary
Virtual reality (VR) technology has recently become increasingly important with the rise in demand for interactive applications. Li et al [26] proposed a QoEdriven live system for 360-degree video, where the video server performs rate adaptation based on the uplink and downlink bandwidths and the real-time FoV information of each user. We introduce the application scenario, our 360-degree video real-time streaming system with limited FoV feedback, which predicts the FoV of all users and allocates downlink wireless resources based on the prediction results to maximize the overall QoE. On the basis of the user FoV prediction, the server combines the feedback downlink wireless channel bandwidth information for rate-adaptive transmission, selects an optimal quality level for each tile, and transmits it to the client. Constraint (4) indicates that the total bitrate of the transmitted video cannot exceed the bandwidth provided by the channel
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.