Abstract

Abstract We present a technique for mapping an unknown environment and navigating through it using a team of simple robots. Minimal assumptions are made about the abilities of the robots on a team. We assume only that robots can explore the environment using a random walk, detect the goal location, and communicate among themselves by transmitting a single small integer over a limited distance and in a direct line of sight; additionally, one designated robot, the navigator , can track toward a team member when it is nearby and in a direct line of sight. We do not assume that robots can determine their absolute (x, y) positions in the environment to be mapped, determine their positions relative to other team members, or sense anything other than the goal location and the transmissions of their teammates. In spite of these restrictive assumptions, we show that for moderate-sized teams in complex environments the time needed to construct a map and then navigate to a goal location can be competitive with the time needed to navigate to the goal along an optimal path formed with perfect knowledge of the environment. In other words, collective mapping enables navigation in an unmapped environment with only modest overhead. This basic result holds over a wide range of assumptions about robot reliability, sensor range, tracking ability. We then describe an extended mapping algorithm that allows an existing map to be efficiently corrected when a goal location changes. We show that a robot team using the algorithm is adaptive, in the sense that its performance will improve over time, whenever navigation goals follow certain regular patterns.

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