Abstract

Digital watermarking is an effective solution to the problem of copyright protection, thus maintaining the security of digital products in the network. An improved scheme to increase the robustness of embedded information on the basis of discrete cosine transform (DCT) domain is proposed in this study. The embedding process consisted of two main procedures. Firstly, the embedding intensity with support vector machines (SVMs) was adaptively strengthened by training 1600 image blocks which are of different texture and luminance. Secondly, the embedding position with the optimized genetic algorithm (GA) was selected. To optimize GA, the best individual in the first place of each generation directly went into the next generation, and the best individual in the second position participated in the crossover and the mutation process. The transparency reaches 40.5 when GA’s generation number is 200. A case study was conducted on a 256 × 256 standard Lena image with the proposed method. After various attacks (such as cropping, JPEG compression, Gaussian low-pass filtering (3,0.5), histogram equalization, and contrast increasing (0.5,0.6)) on the watermarked image, the extracted watermark was compared with the original one. Results demonstrate that the watermark can be effectively recovered after these attacks. Even though the algorithm is weak against rotation attacks, it provides high quality in imperceptibility and robustness and hence it is a successful candidate for implementing novel image watermarking scheme meeting real timelines.

Highlights

  • Digital watermarking technology is a significant research field of information hiding technology

  • Baoming et al [10] introduce a digital watermarking based on optimized tiny genetic algorithm and singular value decomposition (SVD) method

  • The embedding and extracting process uses the combination of discrete wavelet transform (DWT) and singular value decomposition (SVD)

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Summary

Introduction

Digital watermarking technology is a significant research field of information hiding technology. A digital watermark is a visible, or preferably invisible, identification code that is embedded in a digital multimedia product (text, audio, video, graphics, images, etc.) It is hidden in host information (images, audio, video, text, etc.) and becomes an inalienable part of it. More scholars incline to the idea of statistical learning and machine learning for digital watermarking, such as SVM, neural network, GA, and fuzzy clustering [7], to find out the best position and to adjust the intensity with adaptive method. While these methods have attained good results, there are flaws lying in them. In the case of JPEG compression, filtering, histogram equalization, rotation, cropping, and noise attacks, the watermark is extracted and is compared with the original watermark

State of the Art
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Algorithm SOGA
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Conclusion and Future Work
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