Abstract

Mobility coupled with the development of a wide variety of access devices has engendered new requirements for HCI such as the ability of user interfaces (UI) to adapt to different contexts of use. By context of use, we mean the triple . This paper first analyses the problem space of adaptation then proposes a reference framework covering both the development and execution of plastic UI. This framework helps in structuring the state of the art. It emphasises two open issues that we propose to address by an agent and conceptual graphs-based approach. The paper is illustrated on a running example CamNote that supports the presentation of slides in different contexts of use.

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