Abstract

Cities are information systems by its social and physical components. The data of these components create a wider picture in urban texture than it was designed by planners and designer in urban practices. The idea of collecting the data and composing models of spontaneous actions in urban simulations can add different dimensions to planning ideas in social terms and spatial texture. The issue is to find out how these components can be better related with each other to let citizens be urban planners as well up to some level, and what level that would be. The aim of the project is to bring back the social impact of the whole city as linking the hubs of Karaköy and Kabataş through the waterfront, also reawakening the collective memory of the port, by preserving the texture of warehouses form Ottoman Empire. The final outcome would be understanding how effectively project would be able to create the dynamics that have been proposed, and whether there have been other spontaneous actions thought the designed area.

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