Abstract
Active constraints, also known as virtual fixtures, are high-level control algorithms which can be used to assist a human in man-machine collaborative manipulation tasks. The active constraint controller monitors the robotic manipulator with respect to the environment and task, and anisotropically regulates the motion to provide assistance. The type of assistance offered by active constraints can vary, but they are typically used to either guide the user along a task-specific pathway or limit the user to within a “safe” region. There are several diverse methods described within the literature for applying active constraints, and these are surveyed within this paper. The active constraint research is described and compared using a simple generalized framework, which consists of three primary processes: 1) constraint definition, 2) constraint evaluation, and 3) constraint enforcement. All relevant research approaches for each of these processes, found using search terms associated to “virtual fixture,” “active constraint” and “motion constraint,” are presented.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.