Abstract

It is vital that people concentrate and focus on the types of sports and amenities in the context of sports facilities to provide acoustic comfort for players and fans. Thus, influences the positive or negative psychological and emotional impact experience during the sports matches. Esports events are mostly organized in enclosed spaces facilities such as indoor arenas or stadiums, which are spaces where speech intelligibility and noise level determine, to a large extent, the listening comfort or even the safety of the occupants. More noise may distract players throughout the match and during the match, interfering with their performance and communication with coaches if there is no proper sound blocking or insulation. This research will look at critical literature studies of the defining elements and criteria for this occurrence to develop a conceptual framework for how players, coaches, and spectators experienced acoustic comfort in various types of Esports venue. The primary goal of this research is to clarify the differences in Esports venue design and the determining factors that influence human acoustic comfort. As a result, the goal of this study is to create a framework based on the elements that determine acoustic comfort classification in Esports venues. Designers and architects able to utilize this framework as a guide to assist them prepare estimates of acoustic conditions and corrective activities in Esports venue which tailored suited to players, as well as the effects on staffs and spectators, thus create a highly immersive experience.

Full Text
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