Abstract

We demonstrate computer architecture, operating on semantic structures (sentence meanings or representations of events) and simulating several emotional phenomena: top-down emotional processing, hypocrisy, emotional oscillation, sarcasm and irony. The phenomena can be simulated through the interaction between emotional processing and operations with semantics. We rely on a multimodal corpus of oral exams to observe the usage of emotional expressive cues in situations of strong conflict between internal motivation and external social limitations. We apply the observations to make the computer model simulate the observed cases of combined emotional expressions.

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