Abstract

Information and communication technologies are increasingly used in all archaeological processes. However, archaeologists sometimes consider them as intrusive, too far from the traditional work methodology and even a hindrance. In this article we propose a framework to allow natural and therefore intuitive access to the archaeological record. The information retrieval process is carried out through a three-dimensional virtual reconstruction of the archaeological site. In this system, navigation and interaction with the three-dimensional elements of the environment triggers database queries. To achieve such functionality, a client-server architecture is designed in which the server maintains a spatio-temporal database with heterogeneous information, including the 3D models of the finds. To do this, a virtual replica of the site is created considering spatial restrictions and topological relationships among the finds.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call