Abstract

One of the key applications for the emerging quantum simulators is to emulate the ground state of many-body systems, as it is of great interest in various fields from condensed matter physics to material science. Traditionally, in an analog sense, adiabatic evolution has been proposed to slowly evolve a simple Hamiltonian, initialized in its ground state, to the Hamiltonian of interest such that the final state becomes the desired ground state. Recently, variational methods have also been proposed and realized in quantum simulators for emulating the ground state of many-body systems. Here, we first provide a quantitative comparison between the adiabatic and variational methods with respect to required quantum resources on digital quantum simulators, namely the depth of the circuit and the number of two-qubit quantum gates. Our results show that the variational methods are less demanding with respect to these resources. However, they need to be hybridized with a classical optimization which can converge slowly. Therefore, as the second result of the paper, we provide two different approaches for speeding the convergence of the classical optimizer by taking a good initial guess for the parameters of the variational circuit. We show that these approaches are applicable to a wide range of Hamiltonian and provide significant improvement in the optimization procedure.

Highlights

  • Simulating strongly correlated many-body systems at and out of equilibrium is one of the key tasks in condensed matter physics

  • We have investigated two different strategies, namely the adiabatic evolution and the Variational Quantum Eigensolver (VQE), for simulating the ground state of many-body systems on digital quantum simulators

  • For implementing the adiabatic algorithm on a digital quantum simulator, our results show that the second order Suzuki-Trotter circuit demonstrates a clear superiority over the first order by demanding significantly less number of CNOT gates for delivering the same fidelity

Read more

Summary

Introduction

Simulating strongly correlated many-body systems at and out of equilibrium is one of the key tasks in condensed matter physics. Many important phenomena in condensed matter physics, material science, and chemistry are explained from the ground state of a certain Hamiltonian. This includes electronic structures of matter [32], molecular formations [38], magnetization [20] and quantum phase transitions [67]. There has been a significant effort to simulate the ground state of many-body systems on classical computers. Semiclassical approaches, such as density functional theory [39], are extensively used for characterizing the electronic structures but fail to explain all quantum effects.

Objectives
Methods
Conclusion
Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call