Abstract

Determining early specular reflection paths is essential for room acoustics modeling. Beam tracing algorithms have been used to calculate these paths efficiently, thus allowing modeling of acoustics in real-time with a moving listener in simple, or complex but densely occluded, environments with a stationary sound source. In this paper, it is shown that beam tracing algorithms can still be optimized by utilizing the spatial coherence in path validation with a moving listener. Since the precalculations required for the presented technique are relatively fast, the acoustic reflection paths can be calculated even for a moving source in simple cases. Simulations were performed to show how the accelerated algorithm compares with the basic algorithm with varying scene complexity and occlusion. Up to two-orders of magnitude speed-up was achieved.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call