Abstract

Ultrasound NDT is a standard industrial technique for health monitoring and flaw identification in several structures, such as subsea oil pipelines. Its primary purpose is to form a representative image of the internal structure of the inspected object, which provides, in many cases, early warning of structure discontinuities, making it possible to reduce repair costs and mitigate risks. One of the imaging methods that has been receiving increasing attention in the ultrasound and seismology communities is the Full Waveform Inversion (FWI), which estimates the velocity model for the inspection area by confronting the acquired information obtained by the NDT system with theoretical simulated data. Since FWI algorithms rely on successive ultrasonic wave simulations, it is essential to ensure that each simulation is optimized and contributes little to the total running time. Acoustic wave simulations can be optimized using a graphical processing unit (GPU), which provides hardware acceleration through parallelism, where each point of the simulated area can be computed simultaneously. Among all available GPU APIs, WebGPU is the next-generation standard graphics Web API that exposes modern computer graphics capabilities by giving the user low-level, general-purpose access to the GPUs. This API is designed to efficiently map to native GPU APIs, which enables applications to run on different GPUs, making implementations more scalable and interchangeable. Motivated by this flexibility, we explore the acceleration capabilities of the WebGPU API by implementing a WebGPU-based acoustic wave simulator for ultrasound NDT.

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