Abstract

The main contribution of this work is to propose a watercolor painting image generation using stroke-based rendering. In this work, we use a watercolor model simulating behavior of watercolor to paint a brush stroke. Using this model, we mimic uneven painting of brush stroke similar to the actual watercolor painting. Also, we repeat drawing with a brush while reducing the brush size in the same way as real painting. To paint strokes to the canvas, we use a greedy approach such that the difference an input image and the canvas image is minimized. As a result, we can generate high quality watercolor painting images that closely approximate the input image while having a watercolor painting style.

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