Abstract

A framework for the simulation of fully arbitrary three-dimensional crack growth in heterogeneous materials is proposed. The framework relies on iteratively updating a voxel-based representation of a heterogeneous material and crack surface. The voxel-based framework operates by generating a conformal surface mesh from the voxel-based representation, optionally smoothing the surface mesh to mitigate stair-stepped boundaries, creating a volume mesh from the surface mesh, and duplicating (thus, releasing) nodes upon the predicted crack surface. The voxel-based framework is highly robust and flexible, which is substantiated by three proof-of-concept simulations demonstrating: (1) intergranular and transgranular crack growth, (2) flexibility in crack-growth criterion and constitutive model, (3) realistically complex crack surfaces, and (4) the interaction of multiple cracks (e.g. coalescing cracks). The method proposed offers a relatively simple and direct way to simulate crack-growth in heterogeneous materials, where the trade-off is that the accuracy of the mesh is bounded by the user-specified voxel resolution.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.