Abstract

We summarize the need and present our vision for accelerating geo-spatial computations and analytics using a combination of shared and distributed memory parallel platforms, with general-purpose Graphics Processing Units (GPUs) with 100s to 1000s of processing cores in a single chip forming a key architecture to parallelize over. A GPU can yield one-to-two orders of magnitude speedups and will become increasingly more affordable and energy efficient due to mass marketing for gaming. We also survey the current landscape of representative geo-spatial problems and their parallel, GPU-based solutions.

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